The disadvantages to the first part of this unit was i happened to miss the first two weeks of this unit which made me fall behind a lot as this is a very fast paced technical unit. I found that this unit was very much thrown at us and i found i felt like i was stuck in the deep end a lot. I understood it was very self dependant but found some of us could of felt a lot better with more support.
Another disadvantage was the products given to us was not enough to cover for the whole unit and i found we had been given short notice to provide products on time for each session. For someone on a low income like me felt like i couldn't achieve the best while being told last minute to purchase something for the next session. Next time in now know to always expect i need something and hopefully manage money more better to be able to complete the unit to my best knowledge.
This unit needed a lot of patiences which i do not hold but i manage to keep control but also found the more i stressed out the more i went wrong which put me more in a mood. I found when i stepped back an took a breather, i was able to hop right back up and get on with the work again.
Not all disadvantages end up to be a disadvantage an you will understand by next post which is advantages.
In my final shoot i have found i could of done a lot more research into the unit and my wound. I understand that with more research i probably would of been more at ease with my final design. Placement on the body probably wasn't the best of choices and i didn't really analyses the area probably. I acknowledge i did try my hardest for the time limit i was given but i also know i did slack in the research and probably could of designed something more interesting. Now i have experienced using the products i hope in the next part of this unit i will be able to show my idea more wider and being able to come out of my comfort zone and experience natural mistakes and learn from them.
With me falling behind in the beginning i understand that catching up will be slightly impossible and this will effect me until the end.
Organisation is the key to units like this, i need to be able to set targets each week and hit them. This will become self achievements within each week and may make SFX a lot less complicated than it can be. Some find units like this ease while others struggle, but everyone learns. I have learnt i hope you can see this within the next part of this unit, Brave new world.
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